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Abstract Traditional handcrafting techniques used in the art of sculpting usually produce three-dimensional works of art, while modern reproducing techniques specific to copying and printing machines usually produce two-dimensional results. Mixing these techniques has had a major role in the development of recently emergent 3D digital fabrication techniques. Through a personal case study, this article discusses the similarities and differences between specific traditional additive manual processes used in the art of sculpting and additive three-dimensional modeling and 3D printing techniques. The case study showcases the hybridization of digital modeling and 3D printing processes with traditional physical handcrafting techniques to chart and inform a mixed media approach, with an array of positive outcomes in the art of sculpting and architecture.
Iosif-Andrei Kiss (Wed,) studied this question.
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