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This project reports on an observational and interview study of a non-sighted person to develop design insights for enhancing interactions between a blind person and everyday technological artifacts found in their home such as wristwatches, cell phones or software applications. Analyzing situations where work-arounds compensate for task failures reveals important insights for future artifact design for the blind such as the value of socialization, tactile and audio feedback, and facilitation of user independence.
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Kristen Shinohara (Mon,) studied this question.
synapsesocial.com/papers/69d7ca50ec32c73b01ae2a4a — DOI: https://doi.org/10.1145/1168987.1169062
Kristen Shinohara
Rochester Institute of Technology
University of Washington Tacoma
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