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Active Learning is a widely adopted teaching method which can trigger deeper understanding and foster student learning behavior. However, deploying activities based on active learning is quite difficult in programming lectures. This paper describes a general concept for planning and deploying such activities in a programming lecture by using an in-class presentation framework that enables live-coding for both teachers and students. Further, we take advantage of the data collected by the framework and describe a method for providing feedback for the lecturer based on this data. We focus on the theoretical background and the required steps for an implementation. Furthermore, we discuss first experiences from a running experimental in-class-usage.
Ebert et al. (Fri,) studied this question.
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