How to Queer the World: Radical Worldbuilding through Video Games, Bo Ruberg (2025) | Synapse
June 4, 2026
How to Queer the World: Radical Worldbuilding through Video Games, Bo Ruberg (2025)
Key Points
The review examines the role of video games in promoting queer narratives and radical worldbuilding.
Analysis of the book's content and themes
Evaluation of queer representation in video gaming
Discussion of interactivity as a narrative tool
Identifies key strategies for inclusive worldbuilding in video games
Highlights the impact of interactive storytelling on queer representation
Discusses the potential of games to challenge conventional narratives
Abstract
Review of: How to Queer the World: Radical Worldbuilding through Video Games , Bo Ruberg (2025) New York: NYU Press, 292 pp., ISBN 978-1-47983-200-2, p/bk, USD 30.00