Key points are not available for this paper at this time.
One of the most promising and challenging future uses of head-mounted displays (HMDs) is in applications where virtual environments enhance rather than replace real environments. To obtain an enhanced view of the real environment, the user wears a see-through HMD to see 3D computer-generated objects superimposed on his/her real-world view. This see-through capability can be accomplished using either an optical or a video see-through HMD. We discuss the tradeoffs between optical and video see-through HMDs with respect to technological, perceptual, and human factors issues, and discuss our experience designing, building, using, and testing these HMDs.
Building similarity graph...
Analyzing shared references across papers
Loading...
Jannick P. Rolland
University of Central Florida
Richard L. Holloway
Medical College of Wisconsin
Henry Fuchs
University of North Carolina at Chapel Hill
Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
University of North Carolina at Chapel Hill
Building similarity graph...
Analyzing shared references across papers
Loading...
Rolland et al. (Thu,) studied this question.
synapsesocial.com/papers/6a1223a545487b7639a5f2c7 — DOI: https://doi.org/10.1117/12.197322