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February 5, 2015Historical and social-educational ideas192 citationsOpen Access

Gamification in Education

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LVLudmila VARENINA

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Abstract

I In this article the author is considering the use of gam-ing technologies in education. The author marks func-tions of games. The concept of "gamification" is consid-ered as a process which can reveal creative abilities of individuals and motivate them to achieve success.

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Ludmila VARENINA (2015) studied this question.

synapsesocial.com/papers/6a187865566f2474b565e00fhttps://doi.org/10.17748/2075-9908-2014-6-6_2-314-317
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