The study’s purpose was to determine how peer tutoring and game-based learning strategies influence the mathematical competence of 60 grade 5 & 6 learners. Quasi-Experimental approach was conducted using a 30-item questionnaire on mathematical concepts and problems employing a modified Solomon Four Group design. The study was conducted at Pangutosan Elementary School located in Nabunturan, Davao de Oro. The pre-test and post-test scores were statistically treated to determine the significant difference between the variables being compared. The results revealed that there is a significant difference between the pre-test and post-test scores in all groups indicating an increase in the scores of learners after the administration of the interventions. Additionally, results of the ANOVA for the post test of the three groups revealed that there is a statistically significant difference in the post-test scores of the three groups. Thus, it is recommended that School administrators and teachers to promote policy guidelines and instructional modules that integrate peer tutoring and game-based learning as pedagogical tools in the K-12 curriculum.
JAVINEZ et al. (Wed,) studied this question.
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