This study explores the use of conditional Generative Adversarial Networks (cGANs) for simulating urban morphology, a domain where such models remain underutilized but have significant potential to generate realistic and controllable city patterns. To explore this potential, this research includes several contributions: a bespoke model architecture that integrates attention mechanisms with visual reasoning through a generalized conditioning layer. A novel mechanism that enables the steering of urban pattern generation through the use of statistical input distributions, the development of a novel and comprehensive training dataset, meticulously derived from open-source geospatial data of Berlin. Our model is trained using a hybrid loss function, combining adversarial, focal and L1 losses to ensure perceptual realism, address challenging fine-grained features, and enforce pixel-level accuracy. Model performance was assessed through a combination of qualitative visual analysis and quantitative evaluation using metrics such as Kullback–Leibler Divergence (KL Divergence), Structural Similarity Index (SSIM), and Dice Coefficient. The proposed approach has demonstrated effectiveness in generating realistic and spatially coherent urban patterns, with promising potential for controllability. In addition to showcasing its strengths, we also highlight the limitations and outline future directions for advancing future work.
Agoub et al. (Thu,) studied this question.
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