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This project-paper considers the practice of screening moving images in a digital context, through a critical examination of programming planetary ruins & other possibilities (2022) an online, international film program of five experimental film works that explore the ecological and geological as forms of media, archival sites, and spaces for speculative mapping. I situate my own account of organizing a film exhibition in broader literature on film programming and screen cultures, while also contextualizing my practice of programming within a larger framework of research-creation pedagogy. In retracing the steps of the programming process, I ultimately consider how moving image art is mediated by a digital interface, reflecting on what happens when an exhibition moves away from the physical space of the gallery to the hybrid virtual and often domestic space(s) of our phones, our laptops, and our homes.
Dhvani Ramanujam (Sun,) studied this question.
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