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This tutorial describes several basic and much-studied types of interactions with incomplete information, analyzing them by means of evolutionary game dynamics. The games include sender-receiver games, owner-challenger contests, costly advertising, and calls for help. We model the evolution of populations of players reacting to each other and compare adaptive dynamics, replicator dynamics, and best-reply dynamics. In particular, we study signaling norms and nonequilibrium outcomes.
Silva et al. (Wed,) studied this question.
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