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Several researchers have sought to create a software that can learn to play cognitive games with little or no prior understanding of the game's rules. A typical chess playing machine investigates all of the possible moves from a chessboard arrangement before deciding on the next best move. The Deep Blue chess engine's brute-force searching strategy has had a significant influence on artificial intelligence, although it has been discovered to be resource intensive. Using the evolutionary and adaptive computing strategy on learning from human grandmasters, this study proposes a relatively easy and fast approach to developing an intelligent chess engine that can aid and hint at probable moves inside the game. Chess-playing machines may now easily surpass human talent thanks to the introduction of Machine Learning, Deep Learning and Artificial Intelligence. The game of chess is examined through the prism of these algorithms in this study. The comparison of the model performance with the existing ones has been performed to show the efficacy of the model .
Srivastava et al. (Fri,) studied this question.
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