In the effect of the game taboo® on nursing students’ motivation and perception levels of nursing diagnoses: a cluster randomized controlled trial | Synapse
April 10, 2026Open Access
In the effect of the game taboo® on nursing students’ motivation and perception levels of nursing diagnoses: a cluster randomized controlled trial
Puntos clave
The study aims to evaluate how the game Taboo affects nursing students' motivation and perception of nursing diagnoses.
Conducted a cluster randomized controlled trial.
Used nursing students as the intervention population.
Implemented the Taboo game as a gamification method.
Increased motivation and perception levels were observed among students.
Support for incorporating gamification in nursing education was highlighted.
Resumen
It is recommended that other games similar to Taboo should be added to educational methods using gamification and experimental research should be conducted on these issues.