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What primitives should we use to infer the rich 3D world behind an image? We argue that these primitives should be both visually discriminative and geometrically informative and we present a technique for discovering such primitives. We demonstrate the utility of our primitives by using them to infer 3D surface normals given a single image. Our technique substantially outperforms the state-of-the-art and shows improved cross-dataset performance.
Fouhey et al. (Sun,) studied this question.
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