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Recent advances have allowed for the creation of dense, accurate 3D maps of indoor environments using RGB-D cameras. Some techniques are able to create large-scale maps, while others focus on accurate details using GPU-accelerated volumetric representations. In this work we describe patch volumes, a novel multiple-volume representation which enables the creation of globally consistent maps of indoor environments beyond the capabilities of previous high-accuracy volumetric representations.
Henry et al. (Sat,) studied this question.