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In this paper we discuss the re-orientation of human-computer interaction as an aesthetic field. We argue that mainstream approaches lack of general openness and ability to assess experience aspects of interaction, but that this can indeed be remedied. We introduce the concept of interface criticism as a way to turn the conceptual re-orientation into handles for practical design, and we present and discuss an interface criticism guide.
Bertelsen et al. (Sat,) studied this question.
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