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Augmented reality (AR) is one of the emerging technologies that has demonstrated to be an efficient technological tool to enhance learning techniques. In this paper, we describe the development and evaluation of an AR system for teaching Euclidean vectors in physics and mathematics. The goal of this pedagogical tool is to facilitate user’s understanding of physical concepts, such as magnitude, direction and orientation, together with basic vector-related operations like addition, subtraction and cross product. The result of the system usability scale showed our system’s usability and learnability. The system merges a real-world scenario with virtual elements controlled with a practical body-interactive interface.
Martín-González et al. (Fri,) studied this question.
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