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Researchers in the signal processing community often require sensor signals that result from a spherically or cylindrically isotropic noise field for simulation purposes. Although it has been shown that these signals can be generated using a number of uncorrelated noise sources that are uniformly spaced on a sphere or cylinder, this method is seldom used in practice. In this paper algorithms that generate sensor signals of an arbitrary one- and three-dimensional array that result from a spherically or cylindrically isotropic noise field are developed. Furthermore, the influence of the number of noise sources on the accuracy of the generated sensor signals is investigated.
Habets et al. (Sat,) studied this question.