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While contemporary approaches to SIMD ray tracing typically rely on traversing packets of coherent rays through a binary data structure, we instead evaluate the alternative of traversing individual rays through a bounding volume hierarchy with a branching factor of 16. Though obviously less efficient than high-performance packet techniques for primary rays, we demonstrate that for less coherent secondary ray distributions this approach is at least competitive with (and often faster than) typical packet traversal techniques.
Wald et al. (Fri,) studied this question.