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This paper considers the issues involved in the design of electronic and computer interfaces, specifically mapping - the designed link between an instrument's playing interface and its sound source. It defines the problem area, reviews the literature, and gives examples of specific system mappings. A general model is presented, with the aim of providing a framework for future discussions on what makes an effective mapping. Several guidelines for mapping strategies are given, based on existing work.
Hunt et al. (Thu,) studied this question.