PulseExploreJournal ClubDebatesTrendingResearchersJournals
Instagram
HomeExploreJournal ClubTrending
Synapse
⌘+K
Synapse
August 20, 2024International Journal of Education and Humanities4 citationsOpen Access

From Virtual to Reality: How VR, AR, XR, MR are Reshaping Our Lives and Work

View Full Paper
QLQingtian Li

Key Points

Key points are not available for this paper at this time.

Abstract

This article explores the transformative effects of Virtual Reality (VR), Augmented Reality (AR), Extended Reality (XR), and Mixed Reality (MR) on various aspects of daily life and professional environments. These technologies, collectively known as immersive technologies, are reshaping how we live, learn, and work by offering enhanced interactive experiences and new ways to perceive and interact with the world. The paper reviews their applications across key sectors such as healthcare, education, the workplace, and entertainment. In healthcare, VR and AR are revolutionizing patient care and medical training. In education, these technologies are enhancing learning experiences by providing immersive and interactive environments that facilitate greater engagement and understanding. In the workplace, XR and MR are improving collaboration and training, especially in remote settings. Additionally, in the realm of entertainment, they offer unprecedented immersive experiences that increase engagement. The article also discusses the challenges these technologies face, including technical limitations, high costs, and privacy concerns, and considers their future development and potential societal impacts.

Ask AI
Helpful
Bookmark
Share
View Full Paper

Cite This Study

Qingtian Li (2024) studied this question.

synapsesocial.com/papers/68e5b8abb6db6435875518b1https://doi.org/10.54097/f9erw511
Ask AI
Helpful
Bookmark
Share
View Full Paper