The aim of this article is to explore the issues of conveying the psychological portraits of characters in literary works through adaptations in the comic book format (graphic novel). Special attention is given to the verbal and non-verbal techniques used in the literary work and in the graphic novel for presenting the psychology of characters, as well as an analysis of the peculiarities of text adaptation into the graphic novel genre, including the use of visual metaphors and symbols in comics. The material of the research is Fernando Aramburu's novel "Patria," and the comic book of the same name created by Serbian artist Toni Fejzula. Additionally, the study investigates how the color palette, frame size, and storyboard in the graphic novel convey the psychological depth of the characters. The main analytical method used in the article is the comparative analysis of the techniques employed in the original work and its adaptation. The conclusion is drawn that both genres strive for a deep portrayal of the inner world of characters, but achieve this in different ways, using verbal and non-verbal components: the author of the novel employs tools such as dialogues, internal monologues, and descriptions, while the comic creator uses composition, color palette, and visual metaphors. Furthermore, when reading the novel, the reader must create visual images in their own imagination based on verbal descriptions, while the graphic novel genre suggests an interactive format and active reader engagement. In interacting with the comic, the reader has visual images at their disposal, which they use to decode the emotions and meanings embedded in them, while the accompanying verbal fragments help them to emphasize the necessary points. The scientific novelty of the article lies in the further exploration of the features of text adaptation into the comic format.
Nadezhda Vladimirovna Rogozhnicova (Thu,) studied this question.