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The recent appearance of augmented reality headsets, such as the Microsoft HoloLens, is a marked move from traditional 2D screen to 3D hologram-like interfaces. Striving to be completely portable, these devices unfortunately suffer multiple limitations, such as the lack of real-time, high quality depth data, which severely restricts their use as research tools. To mitigate this restriction, we provide a simple method to augment a HoloLens headset with much higher resolution depth data. To do so, we calibrate an external depth sensor connected to a computer stick that communicates with the HoloLens headset in real-time. To show how this system could be useful to the research community, we present an implementation of small object detection on HoloLens device.
Garon et al. (Thu,) studied this question.
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