Accurate full-body motion reconstruction from sparse sensors is crucial for VR/AR applications but remains challenging due to the under-constrained nature of limited observations and the computational constraints of mobile platforms. This paper presents LGSIK-Poser, a unified and lightweight framework that supports real-time motion reconstruction from heterogeneous sensor configurations, including head-mounted displays, handheld controllers, and up to three optional inertial measurement units, without requiring reconfiguration across scenarios. The model integrates temporally grouped LSTM modeling, anatomically structured graph-based reasoning, and region-specific inverse kinematics refinement to enhance end-effector accuracy and structural consistency. Personalized body shape is estimated using user-specific anthropometric priors within the SMPL model, a widely adopted parametric representation of human shape and pose. Experiments on the AMASS benchmark demonstrate that LGSIK-Poser achieves state-of-the-art accuracy with up to 48% improvement in hand localization, while reducing model size by 60% and latency by 22% compared to HMD-Poser. The system runs at 63.65 FPS with only 3.74 M parameters, highlighting its suitability for real-time immersive applications.
Li et al. (Thu,) studied this question.
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