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Aiming at the problems of low positioning accuracy and poor mapping effect of the visual SLAM system caused by the poor quality of the dynamic object mask in an indoor dynamic environment, an indoor dynamic VSLAM algorithm based on the YOLOv8 model and depth information (YOD-SLAM) is proposed based on the ORB-SLAM3 system. Firstly, the YOLOv8 model obtains the original mask of a priori dynamic objects, and the depth information is used to modify the mask. Secondly, the mask’s depth information and center point are used to a priori determine if the dynamic object has missed detection and if the mask needs to be redrawn. Then, the mask edge distance and depth information are used to judge the movement state of non-prior dynamic objects. Finally, all dynamic object information is removed, and the remaining static objects are used for posing estimation and dense point cloud mapping. The accuracy of camera positioning and the construction effect of dense point cloud maps are verified using the TUM RGB-D dataset and real environment data. The results show that YOD-SLAM has a higher positioning accuracy and dense point cloud mapping effect in dynamic scenes than other advanced SLAM systems such as DS-SLAM and DynaSLAM.
Li et al. (Thu,) studied this question.