The rapid proliferation of mobile devices, particularly smartphones and tablets, has transformed digital entertainment, with mobile gaming emerging as one of the fastest-growing digital segments. Such applications are inherently latency-sensitive and require effective resource management and seamless mobility support. To overcome these issues, this paper suggests a four-layered infrastructure that combines edge, fog, and cloud computing with Software-Defined Networking (SDN) and is assisted by a lightweight proximity-aware heuristic placement strategy and mobility management. The suggested structure follows a microservices contained breakdown of the gaming functionality and uses clustering algorithms to permit coordinated access to resources by edge and fog nodes. A dynamic lightweight proximity-aware virtual machine placement algorithm is presented to deploy application modules nearer to the users depending on the availability and mobility of the resources. The proposed work is simulated using IFogSim2. The proposed model reduces the latency by up to 73 percent and the rate of task completion by 25 percent relative to baseline configurations in the case of dynamic mobility of users. These results indicate that the suggested strategy can be effective in improving the latency-sensitive mobile gaming applications performance in the edge-fog networks.
Bhaskaran et al. (Fri,) studied this question.