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Background. The implementation of educational escape rooms has shown great value in learner outcomes. The design of such simulations requires a thoughtful, well-defined process. Objective. The purpose of this article is to encourage educational escape room designers to use a thoughtful, methodical, iterative process to ensure quality, educational capacity, and a positive learner experience. Application. When designing an educational escape room, designers should consider implementing a cyclic design process: design, pilot, evaluate, redesign, re-evaluate, and repeat. Discussion. A methodological process for educational escape room design can promote deep learning and positive student perceptions.
Eukel et al. (Sun,) studied this question.
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