This commentary examines how strategies used to address workplace bullying and harassment can be adapted to reduce toxic behaviours in multiplayer gaming environments. For many boys and men, online gaming is one of the few accessible spaces for connection and community. When these environments are dominated by aggression and exclusion, they risk reinforcing the very dynamics that contribute to isolation and distress. By drawing on organisational strategies such as structured reporting systems and positive role modelling, we explore how principles of organisational design can be adapted to gaming environments to foster psychological safety and inclusive social norms.
Neall et al. (Mon,) studied this question.