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April 1, 2007IEEE Transactions on Evolutionary Computation1,126 citationsOpen Access

Intrinsic Motivation Systems for Autonomous Mental Development

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POPierre‐Yves OudeyerFKFrédé́ric KaplanVHVerena V. Hafner

Key Points

  • To design and evaluate a computational intrinsic motivation system that allows artificial agents to autonomously guide their own developmental trajectories based on learning progress.
  • Designed the Intelligent Adaptive Curiosity (IAC) computational architecture to steer agents toward situations maximizing learning progress between predictability and novelty.
  • Tested the IAC system across two experimental setups, including an embodied physical robot interacting with objects on an infant play mat.
  • The IAC mechanism facilitated the emergence of structured, stage-like developmental sequences without supervised task scheduling.
  • The physical robot autonomously prioritized easily learnable actions first before transitioning to more complex behaviors and avoiding unlearnable, random noise.

Abstract

Exploratory activities seem to be intrinsically rewarding for children and crucial for their cognitive development. Can a machine be endowed with such an intrinsic motivation system? This is the question we study in this paper, presenting a number of computational systems that try to capture this drive towards novel or curious situations. After discussing related research coming from developmental psychology, neuroscience, developmental robotics, and active learning, this paper presents the mechanism of Intelligent Adaptive Curiosity, an intrinsic motivation system which pushes a robot towards situations in which it maximizes its learning progress. This drive makes the robot focus on situations which are neither too predictable nor too unpredictable, thus permitting autonomous mental development. The complexity of the robot's activities autonomously increases and complex developmental sequences self-organize without being constructed in a supervised manner. Two experiments are presented illustrating the stage-like organization emerging with this mechanism. In one of them, a physical robot is placed on a baby play mat with objects that it can learn to manipulate. Experimental results show that the robot first spends time in situations which are easy to learn, then shifts its attention progressively to situations of increasing difficulty, avoiding situations in which nothing can be learned. Finally, these various results are discussed in relation to more complex forms of behavioral organization and data coming from developmental psychology.

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Cite This Study

Oudeyer et al. (2007) studied this question.

synapsesocial.com/papers/6a11c3bf485b54c5f7179835https://doi.org/10.1109/tevc.2006.890271
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