Key points are not available for this paper at this time.
The article focuses on user interfaces Biblioteca de Ciencias y Tecnología Normal Biblioteca de Ciencias y Tecnología 2 1 2006-05-24T23: 02: 00Z 2006-05-24T23: 02: 00Z 1 154 852 UCLA 7 2 1004 11. 6568 Clean Clean 21 false false false MicrosoftInternetExplorer4 /* Style Definitions */ table. MsoNormalTable mso-style-name: "Tabla normal"; mso-tstyle-rowband-size: 0; mso-tstyle-colband-size: 0; mso-style-noshow: yes; mso-style-parent: ""; mso-padding-alt: 0cm 5. 4pt 0cm 5. 4pt; mso-para-margin: 0cm; mso-para-margin-bottom: . 0001pt; mso-pagination: widow-orphan; font-size: 10. 0pt; font-family: "Times New Roman"; mso-ansi-language: #0400; mso-fareast-language: #0400; mso-bidi-language: #0400; The article focuses on user interfaces. Human-computer interaction has not changed fundamentally for nearly two decades. Most users interact with computers by typing, pointing and clicking. The majority of work in human-computer interfaces in recent decades has been aimed at creating graphical user interfaces that give users direct control and predictability. These properties provide the user a clear model of what commands and action are possible and what their affects will be, they allow users to have a sense of accomplishment and responsibility about their interactions with computer applications. Although these endeavors have been very successful and windows, icons, menus, pointer paradigm has served to provide a stable and global face to computing, it is clear this paradigm will not scale to match the myriad form factors and uses of computers in the future. Computing devices are becoming smaller and ubiquitous, and interaction with them is becoming more and more pervasive in daily lives.
Turk et al. (Wed,) studied this question.