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Commodity computer systems contain more and more processor cores and exhibit increasingly diverse architectural tradeoffs, including memory hierarchies, interconnects, instruction sets and variants, and IO configurations. Previous high-performance computing systems have scaled in specific cases, but the dynamic nature of modern client and server workloads, coupled with the impossibility of statically optimizing an OS for all workloads and hardware variants pose serious challenges for operating system structures.
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Andrew Baumann
Google (Switzerland)
Paul Barham
Karlsruhe Institute of Technology
Pierre-Évariste Dagand
Centre National de la Recherche Scientifique
ETH Zurich
Microsoft Research (United Kingdom)
École Normale Supérieure Paris-Saclay
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Baumann et al. (Sun,) studied this question.
synapsesocial.com/papers/6a1eead2d0800f8eb7c8df28 — DOI: https://doi.org/10.1145/1629575.1629579