Understanding material surfaces from sparse visual cues is critical for applications in robotics, simulation and material perception. However, most existing methods rely on dense or full scene observations, limiting their effectiveness in constrained or partial view environments. This gap highlights the need for models capable of inferring surfaces’ properties from extremely limited visual information. To address this challenge, we introduce SMARC, a unified model for Surface MAterial Reconstruction and Classification from minimal visual input. By giving only a single 10% contiguous patch of the image, SMARC recognizes and reconstructs the full RGB surface while simultaneously classifying the material category. Our architecture combines a Partial Convolutional U-Net with a classification head, enabling both spatial inpainting and semantic understanding under extreme observation sparsity. We compared SMARC against five models including convolutional autoencoders, Vision Transformer (ViT), Masked Autoencoder (MAE), Swin Transformer and DETR using the Touch and Go dataset of real-world surface textures. SMARC achieves the highest performance among the evaluated methods with a PSNR of 17.55 dB and a surface classification accuracy of 85.10%. These results validate the effectiveness of SMARC in relation to surface material understanding and highlight its potential for deployment in robotic perception tasks where visual access is inherently limited.
Penchala et al. (Fri,) studied this question.