Key points are not available for this paper at this time.
An application for evacuation simulation using computational resources may help previewing situations, flows, conflicts, and behaviours that may only happen in a real danger situation. This kind of application enables the execution of several pre-defined scenarios at any time, without the expensive and complex allocation of real people. This paper proposes an emergency simulation system on oil platforms in 3D with real-time results using as architecture a game engine (Unity). The solution developed was tested in of real platforms models for comparison with times obtained in emergency simulations with people. System performance will be exposed, as well as future works.
Zampronio et al. (2015) studied this question.