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Understanding the spatial dimensionality and temporal context of human hand actions can provide representations for programming grasping actions in robots and inspire design of new robotic and prosthetic hands. The natural representation of human hand motion has high dimensionality. For specific activities such as handling and grasping of objects, the commonly observed hand motions lie on a lower-dimensional non-linear manifold in hand posture space. Although full body human motion is well studied within Computer Vision and Biomechanics, there is very little work on the analysis of hand motion with nonlinear dimensionality reduction techniques. In this paper we use Gaussian Process Latent Variable Models (GPLVMs) to model the lower dimensional manifold of human hand motions during object grasping. We show how the technique can be used to embed high-dimensional grasping actions in a lower-dimensional space suitable for modeling, recognition and mapping.
Romero et al. (Fri,) studied this question.