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Variations Forever is a novel game in which the player explores a vast design space of mini-games. In this paper, we present the procedural content generation research which makes the automatic generation of suitable game rulesets possible. Our generator, operating in the domain of code-like game content exploits answer-set programming as a means to declaratively represent a generative space as distinct from the domain-independent solvers which we use to enumerate it. Our generative spaces are powerfully sculptable using concise, declarative rules, allowing us to embed significant design knowledge into our ruleset generator as an important step towards a more serious automation of whole game design process.
Smith et al. (Sun,) studied this question.
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