Key points are not available for this paper at this time.
Authors and Editors. Acknowledgements. Introduction. PART I. BASICS. Generalized Steps. Studio Basics. Archival Considerations. Light on Form. PAT II. RENDERING TECHNIQUES. Line and Ink. Pencil. Carbon Dust. Watercolor and Wash. Gouache and Acrylics. Airbrush. Murals and Dioramas. Model Building. Introduction to Computer Graphics. From 2-D to 3-D. PART III. SUBJECT MATTER. Illustrating Molecules. Illustrating Earth Sciences. Illustrating Astronomy. Illustrating Plants. Illustrating Fossils. Illustrating Invertebrates. Illustrating Fishes. Illustrating Amphibians and Reptiles. Illustrating Birds. Illustrating Mammals. Illustrating Animals in Their Habitats. Illustrating Humans and Their Artifacts. Illustrating Medical Subjects. PART IV. BEYOND BASICS. Using the Microscope. Charts and Diagrams. Cartography for the Scientific Illustrator. Copy Photography. The Printing Process. PART V. THE BUSINESS OF SCIENTIFIC ILLUSTRATION. Copyright. Contracts. Operating a Freelance Business. Index of Illustrators. Index. About the Editors.
Reeves et al. (Tue,) studied this question.