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We present an efficient O( n ) numerical algorithm for first-order approximation of geodesic distances on geometry images, where n is the number of points on the surface. The structure of our algorithm allows efficient implementation on parallel architectures. Two implementations on a SIMD processor and on a GPU are discussed. Numerical results demonstrate up to four orders of magnitude improvement in execution time compared to the state-of-the-art algorithms.
Weber et al. (Wed,) studied this question.