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The nearest neighbor problem is the follolving: Given a set of n points P = (PI, . . . ,p,} in some metric space X, preprocess P so as to efficiently answer queries which require finding bhe point in P closest to a query point q E X. We focus on the particularly interesting case of the d-dimensional Euclidean space where X = Wd under some Zp norm. Despite decades of effort, t,he current solutions are far from saabisfactory; in fact, for large d, in theory or in practice, they provide litt,le improvement over the brute-force algorithm which compares the query point to each data point. Of late, t,here has been some interest in the approximate newest neighbors problem, which is: Find a point p E P that is an c-approximate nearest neighbor of the query q in t,hat for all p' E P, d(p, q) 1); and, (b) query time polynomial in log-n and d, and only a mildly exponential preprocessing cost* O(n) x 0(1/~)~. Furt.her, applying a classical geometric lemma on random projections (for which we give a simpler proof), we obtain t.he first known algorithm with polynomial preprocessing and query t.ime polynomial in d and log n. Unfortunately, for small E, the latter is a purely theoretical result since bhe e?rponent depends on l/e. Experimental resuits indicate that our tit algori here, we give applications to information ret,rieval, pattern recognition, dynamic closest-pairs, and fast clustering algorithms.
Indyk et al. (Thu,) studied this question.