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The promising potential and emerging applications of cloud gaming have drawn increasing interest from academia, industry, and the general public. However, providing a high-quality gaming experience in the cloud gaming framework is a challenging task because of the tradeoff between resource consumption and player emotion, which is affected by the game screen. We tackle this problem by leveraging emotion-aware screen effects in the cloud gaming framework and combining them with remote display technology. The first stage in the framework is the learning or training stage, which establishes a relationship between screen features and emotions using Gaussian mixture model-based classifiers. In the operating stage, a linear programming model provides appropriate screen changes based on the real-time user emotion obtained in the first stage. Our experiments demonstrate the effectiveness of the proposed framework. The results show that our proposed framework can provide a high quality gaming experience while generating an acceptable amount of workload for the cloud server in terms of resource consumption.
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M. Shamim Hossain
Pabna University of Science and Technology
Ghulam Muhammad
Mohammad Ali Jinnah University
Biao Song
Xi'an Chest Hospital
IEEE Transactions on Circuits and Systems for Video Technology
King Saud University
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Hossain et al. (Fri,) studied this question.
synapsesocial.com/papers/6a0c737493c2b42b5c886abc — DOI: https://doi.org/10.1109/tcsvt.2015.2444731