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Tracking-by-detection is a common approach to multi-object tracking. With ever increasing performances of object detectors, the basis for a tracker becomes much more reliable. In combination with commonly higher frame rates, this poses a shift in the challenges for a successful tracker. That shift enables the deployment of much simpler tracking algorithms which can compete with more sophisticated approaches at a fraction of the computational cost. We present such an algorithm and show with thorough experiments its potential using a wide range of object detectors. The proposed method can easily run at 100K fps while outperforming the state-of-the-art on the DETRAC vehicle tracking dataset.
Bochinski et al. (Tue,) studied this question.