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The ability to speak multiple languages is crucial in the modern world. This paper sets a future direction for second language learning and introduces a new design incorporating recent technological advances such as virtual reality and dialogue generation systems. The design will be analysed from different perspectives, including the affordances of virtual reality systems, the learning objectives it can achieve, the learning strategies it utilises, and the language learning competencies learners can obtain using the design.
Haimingyue Xu (Wed,) studied this question.
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