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This research provides a meta-analysis of an issue regarding the effectiveness of using Kahoot in English language learning environments from 2020 to 2024, focusing on the yearly publication rate, participant demographics, challenges, and benefits. It delves into the impact of technology integration and gamification on student learning outcomes, emphasizing the importance of motivation and engagement in educational settings. The systematic review explores some papers about Kahoot! in improving learning results in English for Foreign Language classes. It highlights the benefits of gamification in education, emphasizing Kahoot's ability to engage students' motivation and academic performance. This study also found some gaps in using Kahoot for English language learning among EFL students, including technology, competition, time management, classroom management, content creation, cultural relevance, and pedagogy. However, it shows several benefits, such as improved learning interest and process, better subject perception, higher class participation, and a more lively classroom state. Following the results, the researcher hopes this paper could give the impression that technology can provide great tools for improving English language learning, either for EFL learners or EFL teachers.
Hadi et al. (Fri,) studied this question.
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