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We explore an application of active acoustics used to produce a shared virtual environment for live musical performance. As part of a concert given in the Immersive Media Lab at McGill University, musicians and audience members were located in adjacent but acoustically isolated spaces on the same digital audio network. With computer generated effects and live instruments, the concert consisted of electroacoustic performances that utilized dynamic virtual environments produced by our Virtual Acoustic Technology (VAT) system as an improvisatory partner and a mixing device to blend the diffusion of electronic and acoustic musical sources. The performance, including its evolving virtual environment, was captured using spatial microphone techniques and distributed in real-time to the audience over an immersive loudspeaker system in an adjacent control room. Audience members were given the opportunity to visit the musicians’ performance space in order to compare the reproduction to the original environment. Overall, the blending of computer-generated and acoustic sources created a specific use case for virtual acoustics, while the immersive capture and distribution method examined an avenue for producing a real-time shared experience. Future work in this area includes audio networks with multiple virtual acoustic environments and distributions.
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Kathleen Ying-Ying Zhang
Vlad Baran
Aybar Aydin
The Journal of the Acoustical Society of America
McGill University
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Zhang et al. (Fri,) studied this question.
www.synapsesocial.com/papers/68e76bdeb6db6435876e225a — DOI: https://doi.org/10.1121/10.0027049
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