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This study investigates the efficacy of Non-Player Characters (NPCs) in the metaverse as a tool for enhancing the design thinking mindset of university students. Utilizing a controlled experimental design, we compared the design thinking competencies of two student groups: those who interacted with NPCs in the metaverse and those who did not. Over design thinking mindset questionnaire and four assignments, we measured dimensions of design thinking, including Human centeredness, Empathy, Mindfulness and awareness of process, Holistic view; Problem reframing; Team Working; Multi-/inter-/cross-disciplinary collaborative teams, Open to different perspectives/diversity, using a
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Thi Huyen Chau Nguyen (Sat,) studied this question.
www.synapsesocial.com/papers/68e5fa56b6db64358758e1ab — DOI: https://doi.org/10.1016/j.heliyon.2024.e34964
Thi Huyen Chau Nguyen
Heliyon
Hanoi University of Science and Technology
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