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This study explores the impact of gamification in English as a Foreign Language (EFL) classrooms, assessing its effects on language skills and student motivation. Utilizing qualitative research methods, including interviews with 100 EFL teachers and students, the study reveals a strong consensus on the benefits of game-based learning. Over 89% of teachers and 90% of students reported that gamification enhances teaching efficacy and makes learning more engaging and enjoyable. The findings suggest that incorporating gamified elements into EFL instruction can significantly improve language acquisition and foster a more motivated and enthusiastic learning environment.
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Tahir Mehmood (Wed,) studied this question.
synapsesocial.com/papers/68e5e3f0b6db64358757871d — DOI: https://doi.org/10.35542/osf.io/3kjbg
Tahir Mehmood
National University of Sciences and Technology
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