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The high use of mass media and video games has strongly attracted the attention of the actors involved in education, questioning the influence that different uses of ICT can present and affect students to the extent of creating a behavioral addiction, if they are aware of its impact and if they negatively influence the learning capacity of students, reflected in the high rate of failure and/or dropout, the objective of this research. After analysis and design, a survey (Cronbach's 0.9434) was applied to undergraduate students of Tecnológico Nacional de México (TecNM), of Engineering: Biochemistry, Computer Systems, Electrical and Industrial, to know their opinions, if there is any addictive behavior of the use of the Internet and the video games and if they consider that they affect their academic performance; The responses indicate a minimal influence that the use of the Internet affects their academic performance and therefore failure and desertion.
Ortiz-Sánchez et al. (Sat,) studied this question.
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