Dialogue agents that support human users in solving complex tasks have received much attention recently. Many such tasks are NP-hard optimization problems that require careful collaborative exploration of the solution space. We introduce a novel dialogue game in which the agents collaboratively solve a two-player Traveling Salesman problem, along with an agent that combines LLM prompting with symbolic mechanisms for state tracking and grounding. Our best agent solves 45% of games optimally in self-play. It also demonstrates an ability to collaborate successfully with human users and generalize to unfamiliar graphs.
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Jeknić et al. (Wed,) studied this question.
www.synapsesocial.com/papers/68f5c338e2d8b12842645afb — DOI: https://doi.org/10.48550/arxiv.2505.15490
Isidora Jeknić
Alex Duchnowski
Alexander Koller
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