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VR is a feasible and accepted tool for pediatric trauma training, with the greatest benefit seen in resource-limited settings and among novices. Minimal cybersickness supports its use as an adjunct to standard methods. VR may help address gaps in trauma education, especially where prior simulation experience is limited.
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Samia Benabess
Shreenik Kundu
Ayla Gerk
Journal of surgical education
McGill University
University of Waterloo
McGill University Health Centre
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Benabess et al. (Sun,) studied this question.
www.synapsesocial.com/papers/69403fad2d562116f290e8de — DOI: https://doi.org/10.1016/j.jsurg.2025.103794