This research aims to characterize extended reality flight trainers and to provide a detailed account of the sensors employed to collect data essential for qualitative task performance analysis, with a particular focus on gaze behavior within the extended reality environment. A comparative study was conducted to evaluate the effectiveness of an extended reality environment relative to traditional flight simulators. Eight flight instructor candidates, advanced pilots with comparable flight-hour experience, were divided into four groups based on airplane or helicopter type and cockpit configuration (analog or digital). In the traditional simulator, fixation numbers, dwell time percentages, revisit numbers, and revisit time percentages were recorded, while in the extended reality environment, the following metrics were analyzed: fixation numbers and durations, saccade numbers and durations, smooth pursuits and durations, and number of blinks. These eye-tracking parameters were evaluated alongside flight performance metrics across all trials. Each scenario involved a takeoff and initial climb task within the traffic pattern of a fixed-wing aircraft. Despite the diversity of pilot groups, no statistically significant differences were observed in either flight performance or gaze behavior metrics between the two environments. Moreover, differences identified between certain pilot groups within one scenario were consistently observed in another, indicating the sensitivity of the proposed evaluation procedure. The enhanced realism and validated effectiveness are therefore crucial for establishing standards that support the formal adoption of extended reality technologies in pilot training programs. Integrating this digital space significantly enhances the overall training experience and provides a higher level of simulation fidelity for next-generation cadet training.
Knežević et al. (Fri,) studied this question.
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