This article examines how Quasimorph , a turn-based roguelike extraction shooter, models and critiques anarcho-capitalism through its narrative, worldbuilding, mechanics and economic systems. Anarcho-capitalism is a political and economic philosophy which envisions a stateless society based upon private property and voluntary contractual exchange within unfettered free-market competition – capitalism, without the state. Traditionally state-performed services (policing, defence, administering justice, etc.) would instead be performed by private companies competing for profit. Quasimorph offers a speculative, futuristic vision of anarcho-capitalism in practise in a colonized solar system. The game offers a powerful critique of anarcho-capitalist thought which, on three distinct fronts, shows that anarcho-capitalism would represent only a ‘seeming change’ from capitalism that would preserve and exacerbate its worst aspects. This paper shows how Quasimorph put this critique in playable form, affirming the video game's status as a vehicle for the critique of social and political ideologies.
Building similarity graph...
Analyzing shared references across papers
Loading...
James Cartlidge
Games and Culture
Building similarity graph...
Analyzing shared references across papers
Loading...
James Cartlidge (Thu,) studied this question.
synapsesocial.com/papers/69b4fbc1b39f7826a300c260 — DOI: https://doi.org/10.1177/15554120261425348
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: