This prior art disclosure describes the Genki Physics Engine — a game engine architecture that simulates a second physical domain (the Ki domain) running in parallel with conventional material-world physics engines. Key novel claims include: (1) Ma Thickness Field — a real-time scalar field representing boundary membrane thickness between material and spirit simulation layers; (2) Ki Pattern Persistence Post-Death — character state transferred to persistent spirit-layer registry with ongoing world influence; (3) Depth Score Engine — qualitative action evaluation generating game currency based on depth, not volume; (4) Magic as Ki Field Operation — every spell defined as mathematical operation on Ki domain fields; (5) Cross-Layer Resonance mechanics; (6) Dual-Layer Render Pipeline. Priority date: April 22, 2026. Based on: DOI 10.5281/zenodo.19691010, 10.5281/zenodo.19691078, 10.5281/zenodo.19691165.
Yoshimitsu Katayama (Wed,) studied this question.
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